2011 · 41 citations · 7 references
ComputingComputer EngineeringDigital ForensicsMobile ComputingMobile SecurityComputer ForensicsMemory ForensicsMobile Application Reverse EngineeringMobile Device ForensicsMobile ForensicsAndroid Application AnalysisAndroid ForensicsApplication Artifact AnalysisGraphical User InterfacesMobile Application ForensicsMobile Artifact AnalysisTree Topology AnalysisUser Activity Reconstruction
The guitar is one of the most widespread instruments amongst autodidacts, but even though a huge amount of learning material exists, it is still hard to learn especially without a guitar teacher. In this paper we propose an Augmented Reality application called guitAR that assists guitar students mastering their instrument using a projector phone. With the projector phone mounted at the headstock of the guitar, the fret board and the strings of the guitar are in the field of projection of the phone. By projecting instructions directly onto the strings of the guitar the user is easily able to realize where the fingers have to be placed on the fretboard (fingering) to play a certain chord or a tone sequence correctly.
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Pranav Mistry, Pattie Maes, Liyan Chang · 2009 · 367 citations
Computing, Computer Science, Design +17
Ramesh Raskar, Paul Beardsley, Jeroen van Baar et al. · ACM Transactions on Graphics · 2004 · 171 citations
Johannes Schöning, Michael Rohs, Sven Kratz et al. · 2009 · 65 citations
Visual Methods For The Retrieval Of Guitarist Fingering
Anne-Marie Burns, Marcelo M. Wanderley · 2006 · 47 citations · Full text