SIAM Journal on Computing · 2005 · 38 citations · 17 references
ComputingComputer ScienceMathematicsAlgorithmsComputational GeometryGeometryConvex GeometryIntersection DetectionPoint LocationShortest Path AlgorithmsSublinear AlgorithmsVoronoi DiagramsComputational Intersection AlgorithmsConvex PolyhedraIntersection ComputationIntersection Of PolyhedraPolygon IntersectionRay ShootingSublinear-time AlgorithmsTriangulations
We initiate an investigation of sublinear algorithms for geometric problems in two and three dimensions. We give optimal algorithms for intersection detection of convex polygons and polyhedra, point location in two-dimensional triangulations and Voronoi diagrams, and ray shooting in convex polyhedra, all of which run in expected time $O(\sqrt{n}\,)$, where n is the size of the input. We also provide sublinear solutions for the approximate evaluation of the volume of a convex polytope and the length of the shortest path between two points on the boundary.
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Joseph S. B. Mitchell, David M. Mount, Christos H. Papadimitriou · SIAM Journal on Computing · 1987 · 722 citations
On Shortest Paths in Polyhedral Spaces
Micha Sharir, Amir Schorr · SIAM Journal on Computing · 1986 · 316 citations