Concepedia

Abstract

We present a new symplectic algorithm that has the desirable properties of the sophisticated but highly efficient numerical algorithms known as mixed variable symplectic (MVS) methods and that, in addition, can handle close encounters between objects. This technique is based on a variant of the standard MVS methods, but it handles close encounters by employing a multiple time step technique. When the bodies are well separated, the algorithm has the speed of MVS methods, and whenever two bodies suffer a mutual encounter, the time step for the relevant bodies is recursively subdivided to whatever level is required. We demonstrate the power of this method using several tests of the technique. We believe that this algorithm will be a valuable tool for the study of planetesimal dynamics and planet formation.

References

YearCitations

1990

2.2K

1991

1.2K

1994

893

1983

712

1990

629

1993

313

1993

276

1995

272

1997

215

1992

186

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