Publication | Closed Access
Caring for Mobile Phone-Based Virtual Pets can Influence Youth Eating Behaviors
60
Citations
38
References
2011
Year
Virtual PetEducationBehavior AnalysisPsychologyFood ChoiceNutrition EducationPublic HealthHealth EducationBehavioral SciencesHealth PromotionNegative FeedbackExperimental PsychologyBehavior Change (Individual)Social CognitionExperimental Analysis Of BehaviorSocial BehaviorHealth BehaviorChildren's Eating BehaviorChild NutritionBehavior Change
This study tests the effects of feedback from a virtual pet on behavior change. A randomized field experiment with 39 adolescents in the US examined how a mobile phone game influenced their likelihood to eat breakfast. Manipulations included varying positive and negative visual feedback in response to participants' photos of breakfast meals. Results indicate that participants with a virtual pet that provided both positive and negative feedback were twice as likely to eat breakfast than those with a pet that provided only positive feedback or participants in the control condition.
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