SIMULATION · 1991 · 19 citations · 3 references
EngineeringComputer EngineeringComputer ScienceInteraction DesignProgramming LanguagesSimulation-based DesignComputational ModelingDiscrete-event SimulationDiscrete-event System ModelingDynamic SimulationSimulation ModelingDiscrete Event Simulation ModelsDiscrete-event System SimulationDynamic Memory AllocationDynamic Memory ManagementMemory AllocationObject Interaction ModelingObject MovementObjects
A set of routines is described that assist a programmer in modeling object movement and interactions. Interactions occur when objects move in range or leave range of other objects. Interaction events are rescheduled automatically as objects change vectors. Routines are written in Pascal to take advantage of its dynamic memory allocation capability and minimize memory require ments. An airport simulation demonstrates use of the routines.
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Special Feature: Putting Petri Nets to Work