KTH Publication Database DiVA (KTH Royal Institute of Technology) · 2004 · 32 citations · 12 references
Open access
ComputingEducational TechnologyHuman-computer InteractionInteraction DesignInteractive Media3D AnimationConversational InterfacesConversational User InterfacesDialogue SystemsMultimodal InteractionSpeech InteractionConversational AgentsInteractive Dialogue SystemsInteractive Spoken Dialogue SystemsMultimodal ConversationMultimodal Dialogue SystemsSpeech-based DialogueSpoken Dialogue Systems
This paper presents the NICE fairy-tale game system, in which adults and children can interact with various animated characters in a 3D world. Computer games is an interesting application for spoken and multimodal dialogue systems. Moreover, for the development of future computer games, multimodal dialogue has the potential to greatly enrichen the user's experience. In this paper, we also present some requirements that have to be fulfilled to successfully integrate spoken dialogue technology with a computer game application
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Embodiment in conversational interfaces
Justine Cassell, Timothy Bickmore, Mark Billinghurst et al. · 1999 · 561 citations
Character-based interactive storytelling
Marc Cavazza, Fred Charles, Steven J. Mead · IEEE Intelligent Systems · 2002 · 347 citations · Full text
Arts, Design, Interaction Design +16
The Philips automatic train timetable information system
Harald Aust, M. Oerder, Frank Seide et al. · Speech Communication · 1995 · 191 citations
Howard Nicholson, Ellen Gurman Bard, A.H. Anderson et al. · 2003 · 128 citations