Publication | Closed Access
Tiling of panorama video for interactive virtual cameras: Overheads and potential bandwidth requirement reduction
16
Citations
13
References
2015
Year
Unknown Venue
Geometric ModelingHigh ResolutionEngineeringNatural SciencesVideo Coding FormatVideo ManipulationVirtual RealityExtended RealitySeam Carving3D VideoImage StitchingCompositingComputational PhotographyComputational GeometryVirtual CameraPanorama VideoInteractive Virtual CamerasComputer Vision
Delivering high resolution, high bitrate panorama video to a large number of users introduces huge scaling challenges. To reduce the resource requirement, researchers have earlier proposed tiling in order to deliver different qualities in different spatial parts of the video. In our work, providing an interactive moving virtual camera to each user, tiling may be used to reduce the quality depending on the position of the virtual view. This raises new challenges compared to existing tiling approaches as the need for high quality tiles dynamically change. In this paper, we describe a tiling approach of panorama video for interactive virtual cameras where we provide initial results showing the introduced overheads and the potential reduction in bandwidth requirement.
| Year | Citations | |
|---|---|---|
Page 1
Page 1