Concepedia

Abstract

What are “Piracy Cultures”? Usually, we look at media consumption starting from a media industry definition. We look at TV, radio, newspapers, games, Internet, and media content in general, all departing from the idea that the access to such content is made available through the payment of a license fee or subscription, or simply because it’s either paid or available for free (being supported by advertisements or under a “freemium” business model). That is, we look at content and the way people interact with it within a given system of thought that sees content and its distribution channels as the product of relationships between media companies, organizations, and individuals—effectively, a commercial relationship of a contractual kind, with accordant rights and obligations.

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