Concepedia

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Five Balltree Construction Algorithms

415

Citations

3

References

2009

Year

Abstract

Abstract. Balltrees are simple geometric data structures with a wide range of practical applications to geometric learning tasks. In this report we compare 5 different algorithms for constructing balltrees from data. We study the trade-off between construction time and the quality of the constructed tree. Two of the algorithms are on-line, two construct the structures from the data set in a top down fashion, and one uses a bottom up approach. We empirically study the algorithms on random data drawn from eight different probability distributions representing smooth, clustered, and curve distributed data in different ambient space dimensions. We find that the bottom up approach usually produces the best trees but has the longest construction time. The other approaches have uses in specific circumstances. 1

References

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